Video On How To Hack A PC
Video On How To Hack A PC
Hacking Video – Education Or Marketing Tool?—————-I sat in my office for about thirty minutes trying to decide if I was going to write this article. I finally came to the conclusion that I would since this information is already freely available on the Internet, and in fact, was posted as part of a government article.
Connecting To The Target PC—————–The video shows you what tools to use to scan a wireless network, determine the user accounts, determine if account lockout is on or off, how to attach to the PC using the null session attachment, and how to use a compiled exploit tool to gain command access to the target PC.
Shutting Down Anti-Virus Software—————–At this point, they go on to explain how to shut down the target PC’s anti-virus software, all along referencing their product (although to be fair they also mention patches and other basic security measures), and how if you had it, this attack would not be possible. They then create a folder on the compromised PC and share it.
Then, they connect to the shared folder from the source machine an go on to explain how to get all the user ID’s and passwords. They use pwdump to dump the entire SAM (where the user accounts and hashed passwords are stored). They also show you how to copy off a CISCO VPN configuration file and explain how to use it.
Cracking Account Passwords—————–They then show you how to crack one of the user passwords using a tool I have written about previously, called CAIN. Next, they install a Trojan (subeven) on the system that will allow them to perform key logging, and since the anti-virus software is disabled, it won’t be noticed. They install the Trojan and connect to the machine. They then make sure to tell you that the Trojan will alert them when the target machine comes online so they can go back and hack it some more. However, if you were using their product, this would not be possible.
Capturing Data Using A Sniffer—————–After the Video on how to hack into a wireless PC, another one of the companies CISSP’s shows you everything you need to know about finding usernames, passwords, PIN’s, and other information by analyzing a set of sniffer output.
Conclusion—————–I must say that this video instruction on how to hack a PC is very well done. The video and narration is visually and audibly perfect and the detail and steps to hack the computer are accurate. They do explain that most of these hacking procedures can be thwarted by measures other than using their product / solution. However, the presentation is clearly a sales and marketing tool.
I’m not sure if making a video presentation on how to hack a PC is the right or wrong thing to do. I myself write articles that provide similar, if less detailed information. One could say that this is just another way of promoting public awareness. It’s true, hacking into a PC or network can be just this simple. However, making a video on how simple it is might be taking it a little to far (Maybe this should be a question on the CISSP exam). I’ll leave it up to you to decide.
About The Author—————–Darren Miller is an Information Security Consultant with over seventeen years experience. He has written many technology & security articles, some of which have been published in nationally circulated magazines & periodicals. If you would like to contact Darren you can e-mail him at Darren.Miller@defendingthenet.com. If you would like to know more about computer security please visit us at http://www.defendingthenet.com.
You may reprint or publish this article free of charge as long as the bylines are included.
Original URL (The Web version of the article)—————–http://www.defendingthenet.com/newsletters/VideoOnHowToHackAPC.htm
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Video Matrix Switch – Easy Routing of Multiple Video Sources
Video Matrix Switch – Easy Routing of Multiple Video Sources
Combination of a video splitter and a video switch gives us a Video matrix switch, which allows the routing of multiple video sources and also the switching of multiple video displays. The user has an advantage of whether to have all or some of the video router that accordingly display all or some of the video inputs; also a few of the switches allow the user the ability to cascade, thereby allowing in the configuration – additional sources.Ideally it can be used for multiple video configurations like hotels, command centers and so on.Cat5 VGA and Audio Matrix Switch is also known as a Cat5 video router, which is capable of combining two technologies into one, namely a video splitter and a video switch, thereby allowing the user to distribute multiple VGA video and audio sources over inexpensive Cat5 UTP cables over distances up to 1000ft on to multiple audio video displays such as LCDs, television sets and so on. In the case of complex configurations that are required by large applications, where throughout the facility the video is being sent, this video matrix switch can be ideally used. In order to switch and maintain, it could be done either remotely or independently via RS232, with the help of GUI (Graphical User Interface) program; also it could be done using the push buttons that are placed on the front of the unit.The video matrix switcher has been made available in various form factors that size up to 32×16 where there are 32 inputs and 16 outputs; the added advantage being the user could also cascade in order to create additional inputs.The Cat 5 Audio Video Matrix 16 in 16 out is a type of Cat5 VGA and Audio matrix switch, which has cable compensation up to 300m; and it can be mixed with video signals such as RGB, YUV and so on. It has the capability for audio switching and provides high quality video with resolutions up to 1600×1200. The switch can be controlled via Infra red and RS422; it has an integral UTP distribution and also has an optional TCP / IP access.
Video Marketing For Small Businesses
Technology has created video marketing opportunities – cable TV, email marketing, websites and video – for small businesses to be on an even playing field with large companies. From extremely inexpensive video streaming in an email to the full-production TV ad with hired actors, even small companies and home-based businesses can include video advertising in their budget.You might be asking why you should consider it at all when your current advertising is working just fine. Aside from the fact that adding another strategy to your marketing plan is a good idea, videos are very personal. Who better to discuss your service or product than you? It brings a familiarity to you and your company, which allows the prospect to feel like they already know you. If the message is directed to your current customer base, seeing and hearing you gives the feeling that you are presenting your message directly to them.There are professional videos and way too often, not so professional videos. Most of us cringe when we hear a car salesman screaming about a wonderful deal waiting for you if you’ll come down RIGHT NOW! Or the windows and siding guy who squawks about the fantastic savings if you call within the next 30 minutes (but the ad runs all day long). These are stereotypes of TV advertising available for the small business owner. But it doesn’t have to be that way!Cable TV ads can be very cost effective because you can be specific where your ad dollars will be spent. The cable company has demographic statistics so you can learn what programs are viewed most frequently by your target market then select where (as specific as the zip codes) and when you want your ads to run. The variety of shows cable companies have in their lineup provides a fantastic choice for the advertiser. In addition, they can also slot your ad in during the Big 3 networks’ shows as well.Videos aren’t only just for cable TV. There are many companies that create videos which can be linked to websites, newsletters, social networking sites and email signature lines. They serve many purposes from advertising to introducing a new product or service to just send a keeping-in-touch message to current clients. These videos are also used for on-line training and even instructions to learn how to use a new networking website (http://www.OneDegreeConnected.com). Some are scripted, while others are produced to simulate a talk show format. Compare cost as well as professionalism. This form of advertising can be extremely high-quality or can be an embarrassment to your company’s image. Get referrals! View some of the finished productions of each company you are considering before signing any contract.You can even create your own video while sitting in your office. Do you have a video camera or a video cam connected to your computer? You’re all set to create your own video stream to be placed in emails or on your website. A word of caution is to make sure it’s not too long. Keep it less than 90 seconds and you’ll usually keep the viewer’s interest.Video has created the opportunity for business owners to star in their own commercials. Consider the scenarios mentioned earlier of what video advertising could – but shouldn’t – be. Luckily, these are the exception and not the rule; most ads are professional from writing the ad copy to the production. Of course, it’s important to remember that the familiar saying “junk in, junk out” holds true for video more than any other media. You’re dealing with three methods of presenting the message: content, visual and audio.Therefore, if you choose to take part in your videos, it’s best to receive some coaching prior to production. Accent On Business ([http://www.AccentOnBusiness.net]), known throughout the United States, will help you with voice and presentation skills. Public speakers, politicians, sports figures, CEOs and others consult with a professional voice and speech coach; so should you. You will have total control over what needs to be said, but they will help you say it with the professionalism that will provide the image you want to present.New technology has made video marketing very affordable even for the smallest budget. There are a variety of opportunities and one will certainly fit your budget. Consider video in your next marketing plan. You’ll find a new media that will present your company with a fresh message and make it personal.
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Video Marketing – Why You Should Use Video in 2010
Video Marketing – Why You Should Use Video in 2010
Unless you’ve been under a rock for the past decade, then you already know that in order for us entrepreneurs to survive in the marketplace we have to do one thing and do it well, that’s drive traffic. There are 100s of ways to drive traffic, some effective and some not so effective, but there is one method that has proven itself time and time again and as a matter of fact is the preferred medium for successful online marketers.Why Use Video Marketing and Why 2010 Is The Best Year To Implement It?Video Marketing is by far the most easiest way to brand yourself as a expert in your market. If you want to create trust, credibility and build traffic all at the same time, using video marketing is by far one of the most smartest and most effective strategies you can use for your business. Video is easy to produce, can be fairly inexpensive if done right, and is one of the quickest way to drive targeted traffic.Think about when you see someone else using video marketing, don’t you feel like you know this person? You feel like the barrier has been broken and you get a feel of who the person really is. Video marketing itself can create a lifetime brand for you and your business. Audios work, using picture works, but there is nothing compared to video. Just one short 1 minute video can boost your personal branding and sales easily.How to use marketing to drive more traffic to your websites?One thing I love about video marketing is that it’s viral. Videos have the tendency to be shared quickly and easily thanks to all the new social media networking sites out there. You don’t have to just limit your videos to YouTube or viddler. With the built in sharing features of sites like Twitter, Facebook and MySpace, you can easily get your video in front of a lot of people quickly, and the good thing about this is, people are now more conditioned to view video and are more likely to share it with their community rather than just regular written content.Video marketing doesn’t have to be expensive, in fact it’s not even close to as expensive as it was years ago. Now, you can simply put up a video you recorded using a HD Flip Camera or even a cellphone camera such as the blackberry or iphone etc. The perception of video now is more personal than it was years ago, it doesn’t have to be the best quality, as long as it delivers the message effectively you’ll do well. If you haven’t been using video yet, now is the best time to capitalize on 2010 and put yourself one step ahead of your competition.
Video Marketing – The Three Areas of a Video Production
Video Marketing – The Three Areas of a Video Production Budget
With the amazing growth of YouTube and other video sharing sites, video has become widely accepted as a growing and viable way to effectively market your small business. But most small business marketers who are getting ready to create their marketing video, don’t know what are the various budget line items and tasks involved in producing their video. The following summary should give you a general idea of what to include in your budget for a small scale marketing video and whether the video is a one man production or a large scale Hollywood style production the video’s production tasks and budget can usually be divided into these three areas.1) Pre-production – Pre-production basically covers all the expenses up to the first day of shooting. These tasks usually cover the pre-planning, idea generating and script development for your proposed marketing video. As a general rule, the most expensive item in this area is the script. Other item costs may include location scouting and casting, of course, this only applies if specific locations are needed and actors will be used.2) Production – This phase includes all the expenses that will be incurred for the actual shooting of your marketing video. Most freelance camera videographers charge by the day or half day. There are others who charge by the hour. By reviewing your script, a freelance camera person can usually give you a good estimate of how many hours or days will be needed to shoot the film. Keep in mind any added costs required for outdoor locations that may be dependent on specific weather conditions. Many small scale videos are usually shot at a company location.3) Post-Production – This phase consists of taking the raw footage of your video and editing it into the final product. This may include reviewing video for errors or best shots, etc. that match up to your intended script. The video editing process also includes adding titles, graphics, transitions, music and any narration you may want to add and edited into your video. Most video editors charge by the hour and those hourly charges will use most of your post-production budget.With so many inexpensive video tools available such as consumer HD cameras and high end video editing software, many small business marketers can reduce their expenses considerably by doing many of these tasks themselves. However, whether you decide to outsource your video production or do it yourself, the budget areas and general tasks will remain the same for every video you produce.
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Video Gaming Evolution Why The Wii is Winning
The video gaming industry has been around for only a short while in the scheme of things. First arriving in the midst of the 1970s when the computer age was just around the corner and not really finding a grip until the mid 1980s when Nintendo broke through the wall that was consumer trust, at home video gaming was for a long time a novelty. It was a really expensive toy with a limited consumer base and limited technical applications.
Its been a long time since those simple days of 8-bit turtle stomping and mushroom consumption. And in those days, the industry has exploded. Today, video gaming is a multi-billion dollar industry with as many games released every month as were released in certain years a couple of decades ago. But, what does it mean to the entertainment industry at large. Video gaming is no longer the fringe industry that it once was. It stopped being so when the major electronic and software giants like Sony and Microsoft jumped on board and started mass producing.
So, what does that leave us then? It leaves us a burgeoning mega-industry that is trying with every new generation and every new piece of software to outdo itself in all the things that big business deems most important numbers. Every new game and every new console is bigger and more powerful than the last, with more incredibly graphics, more intense soundtracks, and more encompassing worlds.
Those are the ideas that Sony and Microsoft like to throw around, trying to wow their consumers with the biggest and best output from their products. But, after a generation later we see something completely different develop. Nintendo changed its corporate strategy and decided that innovation was infinitely more viable than power and strength. Its like the Tortoise and the Hare, wherein the Hare is an overpowered, supercharged race car, and the Tortoise is a quaint family vehicle with plenty of space and comfort, both competing for best new vehicle in Family Circus. What Nintendo did right was read its audience.
Sony and Microsoft have only been looking at the industry in the sectors in which it is evolving, the older demographics, 20 and 30 something males. However, the industry was not built on that demographic, and Nintendo did not become what it is today by catering to older, technology hungry men. What Nintendo did was innovate and offer new technology that wowed kids of all ages and adults alike. And their new machines, the Wii and DS both return to this mentality, abandoning the concept of trying to “look cooler” and “more powerful” than the other guys.
Its about making a product that parents will see and think, “oh cool” and buy for their children. The Nintendo Wii has become something of a cultural phenomenon not because its the best console around, but because its the most inclusive console around. Kids want it because its the cool new toy. Parents want it because they know they have to get their kids a game console and it happens to get them up and exercising. Even the 20 and 30 something crowd likes it, because its made by Nintendo and its the next big thing.
That kind of thinking is winning the race in sales, and yet the industry is still a monstrous pit of money, a free for all for everyone who has the resources to sink into it. Sony and Microsoft will make do in the long run, but they will need to alter their strategies.
In Japan, the gaming industry has developed in a rather different direction. Its always been about diversification and crossover success. The reason Sony succeeded so well was not because it was the better console or more powerful, but because it was the more established brand name and was able to snag big name titles and innovative software. Microsoft never stood a chance in that market, and Nintendo only faltered for a short while.
Todays generation is clearly going to Nintendo and its because of their innovation. Dance and music titles have always been big in Japan, along with interactive games. Nintendo has more or less cornered the market on all things interactive with their new consoles.
And as major franchises start to jump the Sony exclusivity ship and join forces with one thought lost Nintendo and new man on campus Microsoft, its looking more or more like the other major draw in Japanese gaming is up for grabs, that of licensing and crossover success. While film, music, and television crossover has long been a hit or miss (and very often only miss) concept in America, Japanese gamers have embraced franchises solely reliant on their cross-entertainment brethren.
Major pop stars pen songs for video games, sometimes even appearing as characters in games. Anime and television series are turned into long running franchises, and the movie industry often picks up video game franchises for its own new ideas.
Regardless of the turn in Japan, a major indicator of the future of home gaming ever since they invented it 30 years ago, video gaming is changing. For a while it was a race to see who could make the biggest and best. Now, people are changing their minds and hoping to find the most fun and creative games around. It looks like the next few years might be really good for Nintendo.
Video Games and Your Childs Health
By Earl Hunsinger
There have been literally thousands of studies done on whether the simulated violence in todays video games has a harmful effect on players. Most of these have recognized that there is a link between video game violence and antisocial behavior, especially in younger players.
For example, in the Readers Digest article “Computer Violence: Are Your Kids at Risk?” Rick Dyer, a video game developer himself and the president of Virtual Image Productions, made the statement “These are not just games anymore. These are learning machines. We’re teaching kids in the most incredible manner what it’s like to pull the trigger. The focus is on the thrill, enjoyment and reward. What they’re not learning are the real-life consequences.”
Brent Stafford, a researcher at Simon Fraser University in British Columbia, Canada conducted a study involving 600 young video-game players. As a result, he warns that many games “are training our kids to celebrate violence.” Macleans magazine reports: “Some hard-core players who prefer the most violent and realistic games kill as many as 1,000 avatars (on-screen characters) in a single night, often in scenes of gory realism.” This research also showed the extent to which such violent games “engulf young minds in worlds that desensitize them to violence, even killing.”
There was even a controversy recently over the online game, “Super Columbine Massacre RPG,” which allows players to act out the tragic events that took place at Columbine High School in Littleton, Colorado.
Of course, not all computer or video games sponsor violence. Many are educational or encourage creative problem solving, such as the Myst series of games. However, even if a video game is not encouraging your children to go out and commit murder, there seems to also be concern about the effect that playing video games can have on a players physical health.
For example, according to a study in Japan, computer games only stimulate a limited part of a childs brain. The study was done by Ryuta Kawashima, a professor at Tohoku University. It involved imaging the brains of children playing video games and comparing these images to those of children adding single digit numbers. The results showed that the children playing the video games used a smaller portion of their brains. Kawashima argued that if this was true for such a monotonous task as adding numbers, there would be an even greater difference compared to more complex activities, such as reading, playing outside, and interacting socially with others. Of course, the video game industry disagrees with this interpretation, arguing that various studies have shown that the moderate use of such games may actually be a positive experience. Even if moderation is the key, it doesnt seem to be the norm.
According to MediaWise “the average Everquest player, or EQer, plays twenty hours a week.” Fans of other games devote similar amounts of time each week to video gaming.
In addition to possible problems with brain development, Antonio Gonzlez Hermosillo, president of the Mexican Society of Cardiology, stated in the El Universal newspaper of Mexico City that up to 40 percent of children who constantly play video games will develop high blood pressure. In addition to lack of exercise, this problem may arise because of the stress experienced by the players as they immerse themselves in situations that are perceived as dangerous, such as attacks, virtual fights, and other conflicts. The newspaper reported that he “warned that this will make cases of cardiovascular disease, the primary cause of death in Mexico, shoot up in the country.”
Finally, we have to consider the similarities between video games and that other modern day impediment to going outside and playing, television. Both have been accused of stifling creativity and the development of imagination because they hand a story to the user, rather than forcing him or her to imagine it for themselves.
A more immediate, and more obvious, concern is the link between the use of these modern forms of entertainment and obesity. This link has nothing to do with the content of the game or television program, but rather with the time spent in these sedentary activities. The result is a lack of sufficient exercise. How bad is this problem?
It has been reported that in the U.S. about 40 percent of children between 5 and 8 years of age are considered to be clinically obese.
In 1996, Dr. Philip Harvey, a public-health nutritionist, was quoted in the newspaper The Weekend Australian as saying that “Australian children are getting fatter and theyre getting fatter fast.” His concern was based on a study that showed that the percentage of overweight children in Australia had doubled over the previous ten years. Every indication was that it was continuing to increase. The newspaper noted that just as with adults, lack of exercise was seen as the primary cause for this increase in obese children, with high-fat diets also a factor.
In 1993, Dr. Oded Bar-Or, a director of childrens nutrition at Chedoke-McMaster Hospitals in Hamilton, Canada told The Toronto Star: “Todays children are fatter and more sedentary than ever before. Obesity among children has increased quite dramatically in the last 20 years.” According to the Star, doctors have already “identified lack of exercise as a risk factor for . . . coronary heart disease, high blood pressure, diabetes and osteoporosis.” Dr. Bar-Or concludes that “an inactive child is likely to be an obese adult.”
In 1999 The Sunday Times of Britain quoted researchers as saying that one group of children they evaluated were “so inactive that their heart rates are little different awake from when they are asleep.”
Finally, in 2000 Dr. Chwang Leh-chii, head of the dietitians association of Taipei, Taiwan gave this warning, as reported in Asiaweek:”Obesity is one of the most serious health problems facing the youth of Asia.” A study in Beijing showed that over 20 percent of primary- and secondary-school students there were overweight. Why? Because, according to the report, these Asian youths were spending more and more time watching TV and playing video games. Asiaweek went on to say that without a change in habits, including of course a more healthy diet, such overweight children could be facing high blood pressure, liver trouble, diabetes, and psychological problems.
Brent Stafford, quoted earlier, stated that the video-game industry, at $17 billion a year, is “bigger than film and television combined.” Because of this, there is a good chance that your kids are already playing video games. The question is: Do you know what games they are playing, and for how long? More importantly: Do you know the impact that they may be having on your childs mental, emotional, and even physical health?